Learn

Watch our tutorials, play with the examples or sign up for a workshop.

Also make sure check out our extensive User Manual to get a clear explanation to all the features.

Tutorials

Start learning Karamba3D with these Tutorials. Basic Karamba3D set ups, parametric workflow processes and interoperability between softwares are explored in a wide range of tutorials.

Go to Tutorials

Examples

Example definitions showing various features of Karamba3D. Each example includes subsequent Grasshopper definitions and Rhino files.

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Workshops

Want to get a crash course into how to use Karamba3D. Why not sign up to one of our workshops with our highly experienced and trained professionals.

Go to Workshops

Tutorials

Learn Karamba3D with a wide range of tutorials and guides.

Interested to learn more about a specific topic? Then make a suggestion on our Discussion Forum.

 

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#34 – Karamba3D for Mac
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We have finally released Karamba3D for Mac. Install and test it out the features now!

Make sure you have a license installed to use all the features. There is no Zoo-Cloud license mechanism in place yet, so standalone licenses are offered. Otherwise you can apply for a test license.

#33 – Buckling Length
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In this video Clemens explains basic principles of buckling and how it is addressed using Karamba3D.

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Presenter: Clemens Preisinger

#32 – Reconstructing Nervi
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In this video we reconstruct Piere Luigi Nervis floor slabs where the ribs underneath the floor follow the principal moment lines of the slab – an idea of one of his employees. It is explained how to create the basic system using Karamba3D and Hops.

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Presenter: Georg Lobe

#31 – Catenary
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In this video Clemens introduces you to catenaries in Karamba3D.

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Presenter: Clemens Preisinger

#30 – Membrane Formfinding
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This video shows a method of using Kangaroo to perform a form finding procedure of a membrane. This membrane is then brought into Karamba3D for structural analysis.

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Presenter: Matthew Tam

#29 – Simple Membrane
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In this video Matthew introduces you to membranes in Karamba3D.

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Presenter: Matthew Tam

#28 – Simple Buckling Example
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In this video Clemens explains how buckling is handled in Karamba3D.

For more information, access our online manual.

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Presenter: Clemens Preisinger

#27 – Influence Lines
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In this video Clemens explains Müller Breslau´s Principle and how to apply it using Karamba3D.

For more information, access our online manual.

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Presenter: Clemens Preisinger

#26 – Ribs from Principal Moments
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In this video we´ll use curves of principal moments to generate ribs for a shell element.

For more information, access our online manual.

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Presenter: Georg Lobe

#25 – Force Flow Lines
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In this video Clemens explains how to visualize force flow in shells.

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Presenter: Clemens Preisinger

#24 – Shells and Beams
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In this video Matthew explains how to combine shell and beam elements in Karamba3D.

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Presenter: Matthew Tam

#23 – Plates
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In this video Clemens Preisinger explains plates in Karamba3D.

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Presenter: Clemens Preisinger

#22 – Orthotropic Materials
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In this video Clemens Preisinger explains the use of orthotropic materials in Karamba3D.

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Presenter: Clemens Preisinger

#21 – Mesh Tools
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In this video strategies for manipulating meshes and shells in Karamba3D are explained.

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Presenter: Matthew Tam

#20 – Line Joints
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This video explains how use the LineJoint component in Karamba3D.

For more information, access our online manual.

Presenter: Clemens Preisinger

#19 MeshLoad
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In this video you’ll learn how you can use the MeshLoad component to apply loads to a set of beams.

For more information, access our online manual.

Presenter: Georg Lobe

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