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IndexToBeamsolve Method
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create beams from node indexes
Namespace:
Karamba.Elements
Assembly:
KarambaCommon (in KarambaCommon.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic static void solve(
int in_ind_a,
int in_ind_b,
Nullable<Vector3> z_ori,
Nullable<Color> in_color,
string in_id,
CroSec crosec,
out BuilderBeam out_beam
)
Public Shared Sub solve (
in_ind_a As Integer,
in_ind_b As Integer,
z_ori As Nullable(Of Vector3),
in_color As Nullable(Of Color),
in_id As String,
crosec As CroSec,
<OutAttribute> ByRef out_beam As BuilderBeam
)
public:
static void solve(
int in_ind_a,
int in_ind_b,
Nullable<Vector3> z_ori,
Nullable<Color> in_color,
String^ in_id,
CroSec^ crosec,
[OutAttribute] BuilderBeam^% out_beam
)
static member solve :
in_ind_a : int *
in_ind_b : int *
z_ori : Nullable<Vector3> *
in_color : Nullable<Color> *
in_id : string *
crosec : CroSec *
out_beam : BuilderBeam byref -> unit
Parameters
- in_ind_a
- Type: SystemInt32
index of starting point of beam - in_ind_b
- Type: SystemInt32
index of end point of beam - z_ori
- Type: SystemNullableVector3
z-orientation of the beam. - in_color
- Type: SystemNullableColor
color of beam in model. - in_id
- Type: SystemString
identifier of beam in model. Need not be unique. - crosec
- Type: Karamba.CrossSectionsCroSec
cross section of element. - out_beam
- Type: Karamba.ElementsBuilderBeam
generated beam element with default properties
See Also