BuilderBeam Class |
Namespace: Karamba.Elements
The BuilderBeam type exposes the following members.
Name | Description | |
---|---|---|
BuilderBeam |
create an empty beam builder
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BuilderBeam(Int32, Int32) |
Create a beam-builder from two node indexes
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BuilderBeam(Point3, Point3) |
Create a beam-builder from two node positions
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Name | Description | |
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bending_stiff |
setter/getter for bending stiffness (turns beams into trusses and vice versa)
(Inherited from BuilderElement.) | |
canBuckle |
returns list of nodal indexes or null
(Inherited from BuilderElement.) | |
color |
user defined color of the beam-set
(Inherited from BuilderElement.) | |
crosec |
return cross section of the element
(Overrides BuilderElementcrosec.) | |
Ecce |
nodal eccentricity of the element
(Inherited from BuilderElement.) | |
ecce_glo |
set/get eccentricity which is defined in the global coordinate system
(Inherited from BuilderElement.) | |
ecce_loc |
sets/gets eccentricity which is local to the element and can be separately set for each of them.
The other types of eccentricity would be either attached to a cross section or oriented globally
(Inherited from BuilderElement.) | |
hasEccent |
getter for flag which is true if element eccentricity is present
(Inherited from BuilderElement.) | |
id |
set/get identifier (name) of the element
(Inherited from BuilderElement.) | |
is_active |
set/get activation state of the element. If not active, the elements stiffness is reduced
to such a degree that it does not influence results any more (soft-kill approach). The small
remaining stiffness should however suffice to keep the system from becoming numerically
kinematic.
(Inherited from BuilderElement.) | |
is_valid |
true if the builder element is valid
(Inherited from BuilderElementStraightLine.) | |
is_visible |
set/get visibility of the element: true if the element is visible on the canvas
(Inherited from BuilderElement.) | |
IsValid |
true if the element is valid
(Inherited from BuilderElement.) | |
modified_height |
set gets the cross section height (depth) modification factor of the this element. Can
be set in a GH definition with the ModifyBeam-component
(Inherited from BuilderElement.) | |
modified_thick |
set gets the cross section wall thickness modification factor of the this element. Can
be set in a GH definition with the ModifyBeam-component
(Inherited from BuilderElement.) | |
nII |
returns list of nodal indexes or null
(Inherited from BuilderElement.) | |
Ori |
orientation of the element
(Inherited from BuilderElement.) | |
parent_ind |
index of parent element from which this element may inherit its properties
(material, cross section,...)
A negative value signals that there is no parent;
(Inherited from BuilderElement.) | |
Pos |
position of the element
(Inherited from BuilderElement.) | |
zg |
set distance of transverse load from center of shear.
Is positive if the load points towards the center of shear.
(Inherited from BuilderElementStraightLine.) |
Name | Description | |
---|---|---|
accepts |
returns true if the given cross section can be applied to the element. Returns false if
you test e.g. a shell cross section against a beam element.
(Inherited from BuilderElementStraightLine.) | |
BucklingLength |
set buckling length in local direction
(Inherited from BuilderElementStraightLine.) | |
BucklingLength_IsUserValue |
return true if buckling length was set by user
(Inherited from BuilderElementStraightLine.) | |
BucklingLength_Set | (Inherited from BuilderElementStraightLine.) | |
BucklingLength_SetEstimate |
sets an estimate for the buckling length in local Y-direction
(Inherited from BuilderElementStraightLine.) | |
Clone |
clone the builder-element
(Overrides BuilderElementClone.) | |
Clone(ModelElement) |
clone grass-element and link it to a given model element.
(Inherited from BuilderElement.) | |
Copy(BuilderElement) |
copy contents of another grass-element
(Inherited from BuilderElement.) | |
Copy(BuilderElementStraightLine) |
fill object with data from another straight line element
(Inherited from BuilderElementStraightLine.) | |
disassembleElement |
Disassemble an element into its constituents
(Overrides BuilderElementStraightLinedisassembleElement(IReadOnlyListPoint3, Line3, CroSec, ListDouble, FemMaterial, Vector3, Vector3, Plane3, NullableVector3, NullableVector3, NullableVector3, Double, Double, Double, Double, Double, NullableVector3, MessageLogger).) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
parent_inds |
return the indexes of all parents of the element
(Inherited from BuilderElement.) | |
snapElement |
change the element if nodes snap together according to the given list of
node indexes.
returns true if the element was completely snapped
(Inherited from BuilderElementStraightLine.) | |
ToString | Returns a string that represents the current object. (Overrides ObjectToString.) |
Name | Description | |
---|---|---|
_color |
user defined color of the beam-set
(Inherited from BuilderElement.) | |
_eccentricity |
nodal eccentricity of the element
(Inherited from BuilderElement.) | |
_id |
user given identification (name) of element
(Inherited from BuilderElement.) | |
_orientation |
orientation of the element
(Inherited from BuilderElement.) | |
_position |
position of the element
(Inherited from BuilderElement.) | |
crosec_ | the elements cross section | |
joint |
joint definition applied to the beams endpoints
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