ModifierShell Class |
Namespace: Karamba.Elements
The ModifierShell type exposes the following members.
Name | Description | |
---|---|---|
ModifierShell |
create a shell modifier
|
Name | Description | |
---|---|---|
bending_stiff |
setter/getter for bending stiffness (turns beams into trusses and vice versa)
(Inherited from BuilderElement.) | |
canBuckle |
returns list of nodal indexes or null
(Inherited from BuilderElement.) | |
color |
user defined color of the beam-set
(Inherited from BuilderElement.) | |
crosec | return cross section of the element (Overrides BuilderShellcrosec.) | |
Ecce |
nodal eccentricity of the element
(Inherited from BuilderElement.) | |
ecce_glo |
set/get eccentricity which is defined in the global coordinate system
(Inherited from BuilderElement.) | |
ecce_loc |
sets/gets eccentricity which is local to the element and can be separately set for each of them.
The other types of eccentricity would be either attached to a cross section or oriented globally
(Inherited from BuilderElement.) | |
hasEccent |
getter for flag which is true if element eccentricity is present
(Inherited from BuilderElement.) | |
id |
set/get identifier (name) of the element
(Overrides BuilderElementid.) | |
is_active |
set/get activation state of the element. If not active, the elements stiffness is reduced
to such a degree that it does not influence results any more (soft-kill approach). The small
remaining stiffness should however suffice to keep the system from becoming numerically
kinematic.
(Overrides BuilderElementis_active.) | |
is_valid |
true if the builder element is valid
(Inherited from BuilderElement.) | |
is_visible |
set/get visibility of the element: true if the element is visible on the canvas
(Inherited from BuilderElement.) | |
IsValid |
true if the element is valid
(Inherited from BuilderElement.) | |
mesh | (Inherited from BuilderShell.) | |
modified_height |
set gets the cross section height (depth) modification factor of the this element. Can
be set in a GH definition with the ModifyBeam-component
(Overrides BuilderElementmodified_height.) | |
modified_thick |
set gets the cross section wall thickness modification factor of the this element. Can
be set in a GH definition with the ModifyBeam-component
(Inherited from BuilderElement.) | |
nII |
returns list of nodal indexes or null
(Overrides BuilderElementnII.) | |
Ori |
orientation of the element
(Inherited from BuilderElement.) | |
parent_ind |
index of parent element from which this element may inherit its properties
(material, cross section,...)
A negative value signals that there is no parent;
(Inherited from BuilderElement.) | |
Pos |
position of the element
(Inherited from BuilderElement.) | |
xOriList | ||
zOriList |
Name | Description | |
---|---|---|
accepts |
returns true if the given cross section can be applied to the element. Returns false if
you test e.g. a shell cross section against a beam element.
(Inherited from BuilderShell.) | |
area |
calculate area of the mesh
(Inherited from BuilderShell.) | |
Clone |
clone the builder-element
(Overrides BuilderShellClone.) | |
Clone(ModelElement) |
clone grass-element and link it to a given model element.
(Inherited from BuilderElement.) | |
Copy |
copy contents of another grass-element
(Inherited from BuilderElement.) | |
disassembleElement |
Disassemble an element into its constituents
(Inherited from BuilderElement.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
modify |
modify the properties of the given element elem if they have been modified in the agent
| |
parent_inds |
return the indexes of all parents of the element
(Inherited from BuilderElement.) | |
snapElement |
change the element if nodes snap together according to the given list of
node indexes.
returns true if the element was completely snapped
(Inherited from BuilderShell.) | |
ToString | Returns a string that represents the current object. (Overrides BuilderShellToString.) |
Name | Description | |
---|---|---|
_color |
user defined color of the beam-set
(Inherited from BuilderElement.) | |
_eccentricity |
nodal eccentricity of the element
(Inherited from BuilderElement.) | |
_id |
user given identification (name) of element
(Inherited from BuilderElement.) | |
_orientation |
orientation of the element
(Inherited from BuilderElement.) | |
_position |
position of the element
(Inherited from BuilderElement.) | |
crosec_ | the elements cross section (Inherited from BuilderShell.) |