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MeshUnitLoad Methods

The MeshUnitLoad type exposes the following members.

Methods
  NameDescription
Public methodcalculateMeshVertexLoads
calculates the loads at the mesh vertices
Public methodEquals
Determines whether the specified object is equal to the current object.
(Overrides ObjectEquals(Object).)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Overrides ObjectGetHashCode.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodlocalCoordinateSystemShell
compute shell coordinate system based on the given normal vector
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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