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MeshUnitLoad Class

Mesh vertex unit loads for calculating node unit loads
Inheritance Hierarchy

Namespace:  Karamba.Loads
Assembly:  KarambaCommon (in KarambaCommon.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
[SerializableAttribute]
public class MeshUnitLoad

The MeshUnitLoad type exposes the following members.

Constructors
  NameDescription
Public methodMeshUnitLoad
create unit loads on a given mesh
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Properties
  NameDescription
Public propertyarea
area of mesh to which load is applied
Public propertygen_type
list of bool indicating which equivalent types of load to create ([0]..true->PointLoads; [0]..true->LineLoads)
Public propertyld_type
type of load
Public propertyloads_items
unit mesh-load reduced to the mesh-vertices
Public propertymax_vertex_load
return the maximum vertex load
Public propertymean_edge_length
mean edge length of the mesh
Public propertymesh
mesh to which the load applies
Public propertyres_unit_load
resultant unit load of whole mesh
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Methods
  NameDescription
Public methodcalculateMeshVertexLoads
calculates the loads at the mesh vertices
Public methodEquals
Determines whether the specified object is equal to the current object.
(Overrides ObjectEquals(Object).)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Overrides ObjectGetHashCode.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodlocalCoordinateSystemShell
compute shell coordinate system based on the given normal vector
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also