|
Mesh3AddFace Method (Int32, Int32, Int32)
|
add a face to the mesh
Namespace:
Karamba.Geometry
Assembly:
KarambaCommon (in KarambaCommon.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool AddFace(
int v1,
int v2,
int v3
)
Public Function AddFace (
v1 As Integer,
v2 As Integer,
v3 As Integer
) As Boolean
public:
virtual bool AddFace(
int v1,
int v2,
int v3
) sealed
abstract AddFace :
v1 : int *
v2 : int *
v3 : int -> bool
override AddFace :
v1 : int *
v2 : int *
v3 : int -> bool
Parameters
- v1
- Type: SystemInt32
index of first vertex - v2
- Type: SystemInt32
index of second vertex - v3
- Type: SystemInt32
index of third vertex
Return Value
Type:
Boolean[Missing <returns> documentation for "M:Karamba.Geometry.Mesh3.AddFace(System.Int32,System.Int32,System.Int32)"]
Implements
IMeshAddFace(Int32, Int32, Int32)See Also