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Mesh3Flip Method
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Reverses the direction of the mesh.
Namespace:
Karamba.Geometry
Assembly:
KarambaCommon (in KarambaCommon.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public void Flip(
bool vertexNormals,
bool faceNormals,
bool faceOrientation
)
Public Sub Flip (
vertexNormals As Boolean,
faceNormals As Boolean,
faceOrientation As Boolean
)
public:
virtual void Flip(
bool vertexNormals,
bool faceNormals,
bool faceOrientation
) sealed
abstract Flip :
vertexNormals : bool *
faceNormals : bool *
faceOrientation : bool -> unit
override Flip :
vertexNormals : bool *
faceNormals : bool *
faceOrientation : bool -> unit
Parameters
- vertexNormals
- Type: SystemBoolean
If true, vertex normals will be reversed. - faceNormals
- Type: SystemBoolean
If true, face normals will be reversed. - faceOrientation
- Type: SystemBoolean
If true, face orientations will be reversed.
Implements
IMeshFlip(Boolean, Boolean, Boolean)See Also