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Vector3 Methods |
The Vector3 type exposes the following members.
Name | Description | |
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![]() | CompareTo |
compares this to other vector based on the distance to the origin.
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![]() ![]() | Cross |
Get the cross product of two vectors.
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![]() ![]() | CrossProduct |
Compute cross product.
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![]() ![]() | Dot |
Compute dot product.
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![]() ![]() | DotProduct |
Compute dot product.
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![]() | Equals(Object) | Indicates whether this instance and a specified object are equal. (Overrides ValueTypeEquals(Object).) |
![]() | Equals(Vector3) |
check whether another vector is equal to this vector.
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![]() | Equals(Vector3, Double) |
check whether another vector is equal to this vector within a given tolerance.
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![]() | GetHashCode | Returns the hash code for this instance. (Overrides ValueTypeGetHashCode.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsTiny |
Determines whether the vector is small.
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![]() | MakePerpendicularTo |
Makes this vector perpendicular to the given vector.
Result is not unitized.
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![]() ![]() | meanSquaredLength |
Gets the mean squared length of vectors in a list.
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![]() ![]() | Multiply(Vector3, Vector3) |
Form the dot-product of two vectors.
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![]() ![]() | Multiply(Vector3, Double) |
multiply a vector by a scalar.
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![]() ![]() | Normalize |
Returns a vector with the same direction as the given vector, but with a length of 1.
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![]() | Reverse |
reverse the direction of a vector.
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![]() | Rotate |
Rotates vector by an angle about a given axis.
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![]() ![]() | ScaleVectors |
Scales the vectors in a list by a given factor and returns the new list.
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![]() | ToDeg |
Convert angle in radians to degree.
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![]() | ToPoint3 |
Converts to Point3.
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![]() | ToRad |
Convert angle in degree to radians.
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![]() | ToString | Returns the fully qualified type name of this instance. (Overrides ValueTypeToString.) |
![]() | Transform(Plane3) |
Transform vector to local coordinate system of given plane.
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![]() | Transform(Transform3) |
Transform vector.
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![]() ![]() | Transform(Vector3, Quaternion) |
Transforms a vector by the given Quaternion rotation value.
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![]() | Unitize |
Normalizes a vector.
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![]() ![]() | VectorAngle |
Compute the angle between two vectors.
This operation is commutative. |
Name | Description | |
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![]() | Convert |
Converts to Rhino's Vector3d.
(Defined by ToRhino.) |
![]() | ConvertToFebVec3d | Overloaded.
Converts to Vec3d.
(Defined by ToFeb.) |
![]() | ConvertToFebVec3d(Boolean) | Overloaded.
Converts to Vec3d.
(Defined by ToFeb.) |