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ModelBuilder Methods |
The ModelBuilder type exposes the following members.
| Name | Description | |
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| Add(IReadOnlyListCroSec) |
add cross sections to the model
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| Add(IReadOnlyListFemMaterial) |
Add materials to model. The first material is the default material
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| Add(IReadOnlyListSupport) |
add supports
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| Add(ListLoad, String) |
add all types of loads to the model.
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| Add(IReadOnlyListPoint3, IReadOnlyListBuilderElement) |
add points given explicitly and points given implicitly via elements and snap them
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| Add(IReadOnlyListBuilderElement, IReadOnlyListElemSet, IReadOnlyListPoint3, IReadOnlyListFemMaterial, MessageLogger) |
adds elements to the model
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| build |
build a model from given input data and builders
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| elementModifyCroSec |
modifies cross sections based on element data. New cross sections are added to the end of the
cross sections list
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| elementsApplyModifiers |
apply modifiers to the elements
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| elementsAttachCroSecs |
attach cross sections which directly reference an element and thus act as agents
This is only done if a default cross section is attached to an element
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| elementsAttachMaterial |
attach materials that directly refer to elements. Only if an element has a default material.
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| elementsCategorize |
splits up the incoming list of grass elements
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| elementsEnlistIds |
enlist the element and element set identifiers in the model
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| elementsSetInvalidsInactive |
sets invalid elements as inactive Needs to come after cross section attachment since springs-elements can have identical endpoints.
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| elementsSnapIndex |
snaps elements based on their nodal index
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| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |