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FactoryLoadPointLoad Method (Int32, Vector3, Vector3, Int32, Boolean)
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create a point-load
Namespace:
KarambaCommon.Factories
Assembly:
KarambaCommon (in KarambaCommon.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic virtual PointLoad PointLoad(
int ind,
Vector3 force,
Vector3 moment = null,
int loadCase = 0,
bool local = false
)
Public Overridable Function PointLoad (
ind As Integer,
force As Vector3,
Optional moment As Vector3 = Nothing,
Optional loadCase As Integer = 0,
Optional local As Boolean = false
) As PointLoad
public:
virtual PointLoad^ PointLoad(
int ind,
Vector3 force,
Vector3 moment = nullptr,
int loadCase = 0,
bool local = false
)
abstract PointLoad :
ind : int *
force : Vector3 *
?moment : Vector3 *
?loadCase : int *
?local : bool
(* Defaults:
let _moment = defaultArg moment null
let _loadCase = defaultArg loadCase 0
let _local = defaultArg local false
*)
-> PointLoad
override PointLoad :
ind : int *
force : Vector3 *
?moment : Vector3 *
?loadCase : int *
?local : bool
(* Defaults:
let _moment = defaultArg moment null
let _loadCase = defaultArg loadCase 0
let _local = defaultArg local false
*)
-> PointLoad Parameters
- ind
- Type: SystemInt32
index of the node where the load shall be placed. In case there is no model node at that position an exeption
results upon model assembly - force
- Type: Karamba.GeometryVector3
vector of point force in kN - moment (Optional)
- Type: Karamba.GeometryVector3
vector of point moment in kNm - loadCase (Optional)
- Type: SystemInt32
index of load-case. Is 0 by default - local (Optional)
- Type: SystemBoolean
If 'true' the load is defined with respect to nodes local coordinate system which moves with the
deflected system. The default is 'false'.
Return Value
Type:
PointLoad[Missing <returns> documentation for "M:KarambaCommon.Factories.FactoryLoad.PointLoad(System.Int32,Karamba.Geometry.Vector3,Karamba.Geometry.Vector3,System.Int32,System.Boolean)"]
See Also