ModelDisp Class |
Namespace: Karamba.Models
The ModelDisp type exposes the following members.
Name | Description | |
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Clone | Creates a new object that is a copy of the current instance. | |
collectCroSecForceOutput |
collect the geometry connected to cross section forces and moments diagrams
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collectGeometry |
create the axes of deformed elements
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collectPrincResultants(Model, Int32, ListPoint3, ListVector3, ListVector3, ListDouble, ListDouble, SurfaceResultTag) |
Create the points and direction vectors for principal stress resultants display
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collectPrincResultants(Model, Int32, ListInt32, ListPoint3, ListVector3, ListVector3, ListDouble, ListDouble, SurfaceResultTag) |
Create the points and direction vectors for principal stress resultants display
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collectPrincStress(Model, Int32, ListPoint3, ListVector3, ListVector3, ListDouble, ListDouble) |
Create the points and direction vectors for principal stress display
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collectPrincStress(Model, Int32, ListPoint3, ListVector3, ListVector3, ListDouble, ListDouble, Double, Boolean, Boolean) |
Create the points and direction vectors for principal stress display
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collectRenderedBeamMesh |
Create the mesh for rendered display of beams
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collectRenderedShellMesh |
Create the mesh for rendered display of shells
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
setVisibility |
Make only those elements visible that are listed in the list of element ids given
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setVisibleLoadCase |
set the visible load-case
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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basic |
contains all basic display properties
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beam |
contains all beam related display properties
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beamView | controls whether beams/trusses shall be rendered when previewed. True = preview | |
modelView | controls whether the model shall be rendered when previewed. True = preview | |
shell |
contains all shell related display properties
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shellView | controls whether shells shall be rendered when previewed. True = preview |