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Transform3Rotation Method (Vector3, Vector3, Vector3, Vector3, Vector3, Vector3)

Constructs a transformation that maps X0 to X1, Y0 to Y1, Z0 to Z1.

Namespace:  Karamba.Geometry
Assembly:  KarambaCommon (in KarambaCommon.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public static Transform3 Rotation(
	Vector3 x0,
	Vector3 y0,
	Vector3 z0,
	Vector3 x1,
	Vector3 y1,
	Vector3 z1
)

Parameters

x0
Type: Karamba.GeometryVector3
First "from" vector.
y0
Type: Karamba.GeometryVector3
Second "from" vector.
z0
Type: Karamba.GeometryVector3
Third "from" vector.
x1
Type: Karamba.GeometryVector3
First "to" vector.
y1
Type: Karamba.GeometryVector3
Second "to" vector.
z1
Type: Karamba.GeometryVector3
Third "to" vector.

Return Value

Type: Transform3
A rotation transformation value.
See Also