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IMeshAddFace Method (Int32, Int32, Int32, Int32)
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Add a quad to mesh.
Namespace:
Karamba.Geometry
Assembly:
KarambaCommon (in KarambaCommon.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax bool AddFace(
int v1,
int v2,
int v3,
int v4
)
Function AddFace (
v1 As Integer,
v2 As Integer,
v3 As Integer,
v4 As Integer
) As Boolean
bool AddFace(
int v1,
int v2,
int v3,
int v4
)
abstract AddFace :
v1 : int *
v2 : int *
v3 : int *
v4 : int -> bool
Parameters
- v1
- Type: SystemInt32
Vertex 1. - v2
- Type: SystemInt32
Vertex 2. - v3
- Type: SystemInt32
Vertex 3. - v4
- Type: SystemInt32
Vertex 3.
Return Value
Type:
BooleanTrue if the quad was added successfully to the mesh, false
otherwise.
See Also